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View Profile ddewerg

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Joined on 12/28/12

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ddewerg's News

Posted by ddewerg - May 8th, 2013


Just in case anyone is wondering where the promised pixapocalypse update is, I am still working on it, and boy will this be an update! I have already added an improved HUD, currency, health recovery over time, and have started work on that upgrade system I promised you. My ETA's are always wrong, so I won't give one here, but soon you will be able to see pixapocalypse take form. I have many plans for pixapocalypse in the future, but lets focus on one thing at a time. Sincerely, Ddewerg


Posted by ddewerg - March 9th, 2013


One of my actionscript files got corrupted recently, I don't know how, I don't know why. I am attempting to recover it now, but it could be some time before a new update is released. Terribly sorry, Ddewerg


Posted by ddewerg - January 28th, 2013


I am sorry for not having improved Pixapocalypse since the first release. I have encountered bug after bug, and with each solved bug, two more appear, it is like a hydra. I have given it some thought, and I will start from scratch, now that I have some idea what I am doing (The release on here is the result of my first 3 days using flash...). I will keep my base .fla file, and preserve the menu, but the game itself is going to be completely recoded. Hopefully, I shall have a release in a week, but I am starting school tomorrow, and may be short of time to do stuff with the game. Again, I am terribly sorry for those who were waiting for an update, it could be a while!